AI Insights · Timothy · January 2022
Top 5 3D Realistic Games in France Q4 2021: Unified Platform Performance
Discover the performance of the top 5 3D realistic games in France during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 3D realistic games on a unified platform in France showcased some interesting trends. Here’s a detailed look at their performance based on data from Sensor Tower.
Race Master 3D - Car Racing from SayGames LTD saw a significant increase in weekly revenue, peaking at approximately $964 in the week of December 20. The game’s weekly downloads also exhibited growth, reaching around 60.6K by the end of December. Active users followed a steady upward trend, growing from 102.6K at the start of the quarter to 193.9K by the end.
Truck Simulator : Ultimate by Zuuks Games had a mixed performance. Weekly revenue varied, peaking at $7.3K in early October but dropping to around $5K by the end of December. Downloads saw a decline from 59.3K at the start of the quarter to 16.1K in the final week. Active users also decreased, starting at 110.1K and ending at 64.7K.
Racing in Car 2021 from PSV Studio experienced a consistent increase in revenue, peaking at $3.2K in the week of December 20. Weekly downloads rose significantly, reaching 59.3K in the same week. Active users saw a notable increase, growing from 49.6K at the beginning of the quarter to 128.7K by the end.
Call of Duty®: Mobile by Activision Publishing, Inc. maintained strong weekly revenue figures, peaking at $212.3K in early October and ending the quarter at $192.2K. Downloads remained relatively stable, with a notable increase to 40.9K in the final week of December. Active users showed consistent numbers, peaking at 562.7K in the week of December 20.
Super Car Driving School 2021 by Mohammad Ullah had fluctuating revenue, with a peak of $335 in early November but dropping to $65 by the end of December. Downloads varied, reaching a high of 37.3K in late October but declining to 25.4K in the final week. Active users saw a peak of 69.8K in early November, ending the quarter at 53.6K.
For more detailed insights and data, visit Sensor Tower.